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Janus Draik Legends

Imperial Agents
401 model
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Janus Draik datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 6"
T 3
SV 4+ 4+INV
W 4
LD 6+
OC 1
⌀ 32mm

This model is equipped with: heirloom pistol; monomolecular rapier.

RANGED WEAPONSRANGEABSSAPD
Heirloom pistol [Anti-infantry 4+, Pistol] 12"13+4-13
MELEE WEAPONSRANGEAWSSAPD
Monomolecular rapier [Sustained hits 1] Melee43+3-21
ABILITIES

CORE Infiltrators, Leader

FACTION Assigned Agents

Backroom Deals: If your army has one or more units with this ability, during the Declare Battle Formations step pick one of them. While that picked unit leads a unit, models in that unit gain the Infiltrators ability.
Warrant of Trade: If your army has one or more units with this ability, after both armies are deployed, choose up to D3 Imperium Battleline units from your army and redeploy them. You may place those units into Strategic Reserves no matter how many units are already there.
Leader: This model can be attached to: Imperial Navy Breachers, Voidsmen-at-arms.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Janus Draik – EPIC HERO
WARGEAR OPTIONS
  • None
Stratagems you can use on this unit (26)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
EXACT PUNISHMENT 1CP · Ordo Hereticus Purgation Force · Shooting phase
VIOLENT ACQUISITION 2CP · Imperialis Fleet · Shooting or Fight phase
MASTERS OF THE VOID 1CP · Imperialis Fleet · Movement phase
CLOSE-QUARTERS BARRAGE 1CP · Imperialis Fleet · Shooting phase
EMPEROR’S WILL 1CP · Imperialis Fleet · Movement phase
DISPLACER FIELD 1CP · Imperialis Fleet · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PRIME TARGET 1CP · Veiled Blade Elimination Force · Shooting or Fight phase
HYPERSTIMMS 2CP · Veiled Blade Elimination Force · Shooting or Fight phase
WILL‑SAPPING SALVO 1CP · Veiled Blade Elimination Force · Shooting phase
ORBITAL OVERSIGHT 1CP · Veiled Blade Elimination Force · Shooting phase
BLIND GRENADES 1CP · Veiled Blade Elimination Force · Charge phase
ENSNARING TRAP 1CP · Veiled Blade Elimination Force · Charge phase

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