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Inquisitorial Chimera

Imperial Agents
701 model
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Inquisitorial Chimera datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 10"
T 9
SV 3+ -INV
W 11
LD 7+
OC 2
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This model is equipped with: multi-laser; heavy bolter; lasgun array; armoured tracks.

RANGED WEAPONSRANGEABSSAPD
Heavy bolter [Sustained hits 1] 36"34+5-12
Heavy flamer [Ignores cover, Torrent] 12"D6N/A5-11
Heavy stubber [Rapid fire 3] 36"34+401
Hunter-killer missile [One shot] 48"14+14-3D6
Lasgun array [Rapid fire 6] 24"64+301
Multi-laser 36"44+601
Storm bolter [Rapid fire 2] 24"24+401
MELEE WEAPONSRANGEAWSSAPD
Armoured tracks Melee34+601
ABILITIES

CORE Deadly Demise D3, Firing Deck 2

FACTION Assigned Agents

Rapid Deployment: Units may disembark from this TRANSPORT after it Advances. A unit that does so counts as having made a Normal move that phase and cannot declare a charge that turn, but may otherwise act normally.
One Shot: The bearer may shoot with this weapon only once per battle.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Inquisitorial Chimera
WARGEAR OPTIONS
  • This model’s heavy bolter can be replaced with 1 heavy flamer.
  • This model’s multi-laser can be replaced with one of the following:
    • 1 Heavy bolter*
    • 1 Heavy flamer*
  • This model can be equipped with one of the following:
    • 1 heavy stubber
    • 1 storm bolter
  • This model can be equipped with 1 hunter-killer missile.
  • This weapon cannot be replaced.
LOADOUT CHOICES
  • Wargear: Lasgun array, Armoured tracks, Hunter-killer missile
  • Hull weapon pick 1: Heavy bolter, Heavy flamer
  • Pintle weapon: Storm bolter, Heavy stubber
  • Turret weapon pick 1: Multi-laser, Heavy bolter, Heavy flamer
TRANSPORT

This model has a transport capacity of 13 INQUISITOR INFANTRy and INQUISITORIAl AGENT models. It cannot transport TERMINATOR models.

Stratagems you can use on this unit (15)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
SMOKESCREEN 1CP · Shooting phase
EXACT PUNISHMENT 1CP · Ordo Hereticus Purgation Force · Shooting phase
VIOLENT ACQUISITION 2CP · Imperialis Fleet · Shooting or Fight phase
EMPEROR’S WILL 1CP · Imperialis Fleet · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PRIME TARGET 1CP · Veiled Blade Elimination Force · Shooting or Fight phase

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