Imperial Navy Breachers datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
6"
T
3
SV
4+
-INV
W
1
LD
7+
OC
2
⌀ 25mm
The Navis Sergeant-at-Arms is equipped with: Navis shotgun; close combat weapon.
One Navis Armsman is equipped with: Navis las-volley; close combat weapon.
One other Navis Armsman is equipped with: Navis heavy shotgun; close combat weapon; endurant shield.
Every other model is equipped with: Navis shotgun; close combat weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Autopistol [Pistol] | 12" | 1 | 4+ | 3 | 0 | 1 |
| Bolt pistol [Pistol] | 12" | 1 | 4+ | 4 | 0 | 1 |
| Demolition charge [Assault, Blast, Hazardous, One shot] | 6" | D6 | 5+ | 9 | -2 | 2 |
| Meltagun [Melta 2] | 12" | 1 | 4+ | 9 | -4 | D6 |
| Navis heavy shotgun [Assault] | 12" | 4 | 4+ | 4 | 0 | 1 |
| Navis las-volley | 18" | 4 | 4+ | 6 | 0 | 1 |
| Navis shotgun [Assault] | 12" | 2 | 4+ | 4 | 0 | 1 |
| Plasma gun – standard [Rapid fire 1] | 24" | 1 | 4+ | 7 | -1 | 1 |
| Plasma gun – supercharge [Hazardous, Rapid fire 1] | 24" | 1 | 4+ | 8 | -2 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Chainfist [Anti-vehicle 3+] | Melee | 1 | 5+ | 6 | -2 | 2 |
| Chainsword | Melee | 3 | 4+ | 3 | 0 | 1 |
| Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 |
| Power weapon | Melee | 2 | 4+ | 4 | -2 | 1 |
FACTION Assigned Agents
Breaching Team: When a model in this unit makes an attack, re-roll a Wound roll of 1; if the target is within range of an objective marker, you can re-roll the Wound roll instead.
Gheistskull: Once per battle, when you pick this unit for the Grenade Stratagem, instead of targeting a unit within 8" you may target an enemy unit within 18" and visible to this unit that is not within Engagement Range of any of your army's units.
CAT Unit: Once per battle, when this unit is chosen to shoot, until the end of the phase, ranged weapons carried by models in this unit gain [IGNORES COVER]. Track Gheistskull and CAT Unit abilities with one token each, removing a token once its ability is used.
One Shot: The bearer may shoot with this weapon only once per battle.
Endurant Shield: The bearer has a 4+ invulnerable save.
Led by: Inquisitor, Inquisitor Coteaz, Inquisitor Draxus, Inquisitor Eisenhorn, Inquisitor Greyfax, Inquisitor In Terminator Armour, Inquisitor Ostromandeus, Janus Draik, Ministorum Priest, Navigator, Neyam Shai Murad, Rogue Trader Entourage.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Navis Sergeant-at-Arms
- 9 Navis Armsmen
- The Navis Sergeant-at-Arms’ Navis shotgun can be replaced with one of the following:
- 1 autopistol and 1 chainsword
- 1 bolt pistol and 1 power weapon
- 1 Navis Armsman’s Navis las-volley can be replaced with one of the following:
- 1 meltagun
- 1 plasma gun
- 1 Navis Armsman's Navis shotgun can be replaced with 1 autopistol and 1 power weapon.
- 1 Navis Armsman’s Navis shotgun can be replaced with 1 autopistol and 1 chainfist.
- 1 Navis Armsman can be equipped with 1 demolition charge.
- Weapons pick 1: Navis shotgun, Autopistol and chainsword, Bolt pistol and power weapon
- 9 Armsmen pick 9: Navis Armsman w/ heavy shotgun, Navis Armsman w/ special weapon, Navis Armsman w/ power weapon, Navis Armsman, Navis Armsman w/ chainfist
- Weapon pick 1: Navis las-volley, Plasma gun, Meltagun