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Deathwatch Kill Team

Imperial Agents
1005 models
20010 models
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Deathwatch Kill Team datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 6"
T 4
SV 3+ -INV
W 2
LD 6+
OC 2
⌀ 32mm

Every model is equipped with: boltgun; power weapon.

RANGED WEAPONSRANGEABSSAPD
Boltgun 24"23+401
Frag cannon [Blast, Heavy, Rapid fire d3] 18"D34+7-12
Infernus heavy bolter – heavy bolter [Heavy, Sustained hits 1] 36"34+5-12
Infernus heavy bolter – heavy flamer [Ignores cover, Torrent] 12"D6N/A5-11
Combi-weapon [Anti-infantry 4+, Devastating wounds, Rapid fire 1] 24"14+401
Stalker-pattern boltgun [HEAVY, PRECISION] 24"13+4-12
Deathwatch shotgun [ASSAULT] 18"23+402
MELEE WEAPONSRANGEAWSSAPD
Black Shield blades [TwIN-lINkED] Melee43+5-21
Close combat weapon Melee33+401
Deathwatch thunder hammer [Devastating wounds] Melee34+10-23
Power weapon Melee33+5-21
Xenophase blade [Devastating wounds] Melee43+5-21
ABILITIES

FACTION Assigned Agents

Death to the Alien: When a model in this unit makes an attack, you may re-roll a Hit roll of 1; if the target lacks both the IMPERIUM and CHAOS keywords, you may re-roll the whole Hit roll instead.
Astartes Shield: The bearer has a 4+ invulnerable save.
Led by: Inquisitor, Inquisitor Coteaz, Inquisitor Draxus, Inquisitor Eisenhorn, Inquisitor Greyfax, Inquisitor In Terminator Armour, Inquisitor Ostromandeus, Watch Captain Artemis, Watch Master.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Watch Sergeant
  • 4-9 Deathwatch Veterans
WARGEAR OPTIONS
  • For every 5 models in this unit, up to 2 models can each have their boltgun and power weapon replaced with one of the following:
    • 1 boltgun and 1 Astartes shield
    • 1 power weapon and 1 Astartes shield
  • For every 5 models in this unit, up to 2 models can each have their boltgun and power weapon replaced with 1 Deathwatch thunder hammer.
  • For every 5 models in this unit, 1 model can have their boltgun and power weapon replaced with 1 stalker-pattern boltgun and 1 close combat weapon.
  • For every 5 models in this unit, up to 2 models can each have their boltgun and power weapon replaced with 1 Deathwatch shotgun and 1 close combat weapon.
  • For every 5 models in this unit, 1 model can have its boltgun and power weapon replaced with 1 frag cannon and 1 close combat weapon.
  • For every 5 models in this unit, 1 model can have its boltgun and power weapon replaced with 1 infernus heavy bolter and 1 close combat weapon.
  • One model's boltgun and power weapon can be replaced with 1 Black Shield blades.
  • The Watch Sergeant’s power weapon can be replaced with 1 xenophase blade.
  • The Watch Sergeant's boltgun can be replaced with 1 combi-weapon.
LOADOUT CHOICES
  • 4-9 Deathwatch Veterans 4–9: Veteran w/ boltgun and power weapon, Veteran w/ Deathwatch thunder hammer, Veteran w/ frag cannon and CCW, Veteran w/ infernus heavy bolter and CCW, Veteran w/ Astartes shield and boltgun, Veteran w/ Astartes shield and power weapon, Veteran w/ stalker-pattern boltgun and CCW, Veteran w/ Deathwatch shotgun and CCW, Veteran w/ Black Shield blades
  • Wargear pick 1: Boltgun and power weapon, Deathwatch shotgun and close combat weapon, Frag cannon and close combat weapon, Infernus heavy bolter and close combat weapon, Stalker-pattern boltgun and close combat weapon, Black Shield blades, Deathwatch thunder hammer
  • Boltgun pick 1: Combi-weapon, Boltgun, Astartes shield
  • Power weapon pick 1: Xenophase blade, Power weapon, Astartes shield
Stratagems you can use on this unit (26)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
ARMOUR OF CONTEMPT 1CP · Ordo Xenos Alien Hunters · Shooting or Fight phase
ADAPTIVE TACTICS 1CP · Ordo Xenos Alien Hunters · Command phase
HELLFIRE ROUNDS 1CP · Ordo Xenos Alien Hunters · Shooting phase
DRAGONFIRE ROUNDS 1CP · Ordo Xenos Alien Hunters · Shooting phase
KRAKEN ROUNDS 1CP · Ordo Xenos Alien Hunters · Shooting phase
RAPID TACTICAL RELOCATION 1CP · Ordo Xenos Alien Hunters · Fight phase
EXACT PUNISHMENT 1CP · Ordo Hereticus Purgation Force · Shooting phase
VIOLENT ACQUISITION 2CP · Imperialis Fleet · Shooting or Fight phase
EMPEROR’S WILL 1CP · Imperialis Fleet · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PRIME TARGET 1CP · Veiled Blade Elimination Force · Shooting or Fight phase
WILL‑SAPPING SALVO 1CP · Veiled Blade Elimination Force · Shooting phase
ORBITAL OVERSIGHT 1CP · Veiled Blade Elimination Force · Shooting phase
BLIND GRENADES 1CP · Veiled Blade Elimination Force · Charge phase
ENSNARING TRAP 1CP · Veiled Blade Elimination Force · Charge phase

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