Dakkapedia

Culexus Assassin

Imperial Agents
851 model
M 7"
T 4
SV 6+ 4+INV
W 4
LD 6+
OC 1
⌀ 32mm

This model is equipped with: animus speculum; life-draining touch.

RANGED WEAPONSRANGEABSSAPD
Animus speculum [Anti-psyker 2+, Assault, Precision, Psychic assassin] 24"32+5-2D3
MELEE WEAPONSRANGEAWSSAPD
Life-draining touch [Anti-psyker 2+, Devastating wounds, Precision] Melee42+4-22
ABILITIES

CORE Deep Strike, Lone Operative, Stealth

FACTION Assigned Agents

Etheric Emergence: In your Movement phase, when this model is set up on the battlefield using the Deep Strike ability, it can perform an etheric emergence. If it does, this model can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units, but until the end of the turn, it is not eligible to declare a charge.
Abomination: This model has the Feel No Pain 2+ ability against Psychic Attacks.
Soulless Horror: Once per battle, at the start of any Command phase, this model can use this ability. If it does, each enemy unit within 9" of this model must take a Battle-shock test, subtracting 1 from that test (or subtracting 2 if that unit is a PSYKER).
Psychic Assassin: Each time you select a PSYKER unit as the target for this weapon, until those attacks are resolved, change the Attacks characteristic of this weapon to 6.
SHADOW ASSIGNMENT: This model cannot be selected to be your WARLORD.

If your army faction is AGENTS OF THE IMPERIUM, then during the Declare Battle Formations step, you can replace this model with a different OFFICIO ASSASSINORUM model, provided the total points value of the new model does not exceed the points value of the model it replaced. Your army cannot include duplicates of the same model (i.e. after replacing a model with this rule, your army cannot have more than 1 VINDICARE ASSASSIN, it cannot have more than 1 CUlExUS ASSASSIN, it cannot have more than 1 EvERSOR ASSASSIN and it cannot have more than 1 CAllIDUS ASSASSIN).
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Culexus Assassin – EPIC HERO
Stratagems you can use on this unit (23)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
EXACT PUNISHMENT 1CP · Ordo Hereticus Purgation Force · Shooting phase
VIOLENT ACQUISITION 2CP · Imperialis Fleet · Shooting or Fight phase
EMPEROR’S WILL 1CP · Imperialis Fleet · Movement phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PRIME TARGET 1CP · Veiled Blade Elimination Force · Shooting or Fight phase
HYPERSTIMMS 2CP · Veiled Blade Elimination Force · Shooting or Fight phase
WILL‑SAPPING SALVO 1CP · Veiled Blade Elimination Force · Shooting phase
ORBITAL OVERSIGHT 1CP · Veiled Blade Elimination Force · Shooting phase
BLIND GRENADES 1CP · Veiled Blade Elimination Force · Charge phase
ENSNARING TRAP 1CP · Veiled Blade Elimination Force · Charge phase

🔍 Find model image · Source (wahapedia)