Dakkapedia

Aquila Kill Team

Imperial Agents
1005 models
20010 models
KILL TEAM SERGEANT, DEATHWATCH VETERAN
M 6"
T 4
SV 3+ -INV
W 2
LD 6+
OC 2
⌀ 32mm
GRAVIS VETERAN
M 5"
T 6
SV 3+ -INV
W 3
LD 6+
OC 2
⌀ 40mm

The Kill Team Sergeant is equipped with: plasma pistol; power weapon.

Each Gravis Veteran is equipped with: infernus heavy bolter; bolt pistol; close combat weapon.

For every 5 models in the unit, 1 Deathwatch Veteran is equipped with: stalker bolt rifle; bolt pistol; close combat weapon.

For every 5 models in the unit, 1 Deathwatch Veteran is equipped with: bolt pistol; heavy thunder hammer.

For every 5 models in the unit, 1 Deathwatch Veteran is equipped with: Deathwatch marksman bolt carbine; special-issue bolt pistol; close combat weapon.

If the unit contains 10 models, 1 Deathwatch Veteran is equipped with: special-issue bolt pistol; xenophase blade.

RANGED WEAPONSRANGEABSSAPD
Astartes grenade launcher – frag [Blast] 24"D33+401
Astartes grenade launcher – krak 24"13+9-2D3
Bolt pistol [Pistol, Lethal hits] 12"13+401
Deathwatch marksman bolt carbine [Heavy, Lethal hits] 24"23+5-11
Frag cannon [Blast, Heavy, Lethal hits, Rapid fire d3] 18"D33+7-22
Hellstorm bolt rifle [Assault, Heavy, Lethal hits] 30"23+5-22
Infernus heavy bolter – heavy bolter [SUSTAINED HITS 1] 36"33+5-12
Infernus heavy bolter – heavy flamer [IGNORES COVER, TORRENT] 12"D6N/A5-11
Plasma incinerator – standard [Assault, Heavy] 24"23+7-21
Plasma incinerator – supercharge [Assault, Hazardous, Heavy] 24"23+8-32
Plasma pistol – standard [PISTOL] 12"13+7-21
Plasma pistol – supercharge [HAZARDOUS, PISTOL] 12"13+8-32
Special-issue bolt pistol [Pistol, Precision, Lethal hits] 18"13+4-11
Stalker bolt rifle [Heavy, Lethal hits, Precision] 30"23+5-22
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee33+401
Combat knife [Precision] Melee43+4-11
Heavy thunder hammer [Devastating wounds] Melee34+10-23
Power weapon [Sustained hits 1] Melee43+5-22
Xenophase blade [Devastating wounds] Melee43+5-21
ABILITIES

FACTION Assigned Agents

Death to the Alien: Each time a model in this unit makes an attack, re-roll a Hit roll of 1. If the target of that attack does not have the IMPERIUM or CHAOS keywords, you can re-roll the Hit roll instead.
Kill Team: Each time an attack targets this unit, if it contains models with different Toughness characteristics, until the attacking unit has finished making its attacks, use the Toughness characteristic of the majority of the models in that unit when determining what roll is required for that attack to successfully wound. If two or more Toughness characteristics are tied for majority, use the highest value.

For the purposes of determining which models in this unit can embark within a Transport, Gravis Veteran models take up the space of 2 models, but can otherwise embark within any TRANSPORT their unit can embark within, even though similar models in other units have the GRAVIS keyword.

Designer’s Note: While the abstractions in the above rule cause some models to behave differently to similar models in other units, they are designed to minimise complicated Transport rules.
ATTACHED UNIT: If a Character unit from your army can be attached to a Deathwatch Kill Team unit, it can be attached to this unit instead.
Astartes Shield: The bearer has a 4+ invulnerable save.
Led by: Inquisitor, Inquisitor Coteaz, Inquisitor Draxus, Inquisitor Eisenhorn, Inquisitor Greyfax, Inquisitor In Terminator Armour, Inquisitor Ostromandeus, Watch Captain Artemis, Watch Master.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Kill Team Sergeant
  • 1 Gravis Veteran
  • 3 Deathwatch Veterans
  • OR
  • 1 Kill Team Sergeant
  • 2 Gravis Veterans
  • 7 Deathwatch Veterans
WARGEAR OPTIONS
  • For every 5 models in the unit, up to 1 model’s infernus heavy bolter can be replaced with one of the following:
    • 1 frag cannon.
    • 1 hellstorm bolt rifle and 1 Astartes grenade launcher.
  • For every 5 models in the unit, up to 1 model’s heavy thunder hammer can be replaced with 1 power weapon and 1 Astartes shield.
  • For every 5 models in the unit, up to 1 model’s stalker bolt rifle can be replaced with 1 plasma incinerator.
  • For every 5 models in the unit, up to 1 model’s Deathwatch marksman bolt carbine can be replaced with 1 combat knife.
Stratagems you can use on this unit (26)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
ARMOUR OF CONTEMPT 1CP · Ordo Xenos Alien Hunters · Shooting or Fight phase
ADAPTIVE TACTICS 1CP · Ordo Xenos Alien Hunters · Command phase
HELLFIRE ROUNDS 1CP · Ordo Xenos Alien Hunters · Shooting phase
DRAGONFIRE ROUNDS 1CP · Ordo Xenos Alien Hunters · Shooting phase
KRAKEN ROUNDS 1CP · Ordo Xenos Alien Hunters · Shooting phase
RAPID TACTICAL RELOCATION 1CP · Ordo Xenos Alien Hunters · Fight phase
EXACT PUNISHMENT 1CP · Ordo Hereticus Purgation Force · Shooting phase
VIOLENT ACQUISITION 2CP · Imperialis Fleet · Shooting or Fight phase
EMPEROR’S WILL 1CP · Imperialis Fleet · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PRIME TARGET 1CP · Veiled Blade Elimination Force · Shooting or Fight phase
WILL‑SAPPING SALVO 1CP · Veiled Blade Elimination Force · Shooting phase
ORBITAL OVERSIGHT 1CP · Veiled Blade Elimination Force · Shooting phase
BLIND GRENADES 1CP · Veiled Blade Elimination Force · Charge phase
ENSNARING TRAP 1CP · Veiled Blade Elimination Force · Charge phase

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