Dakkapedia

Grey Knights Dreadnought

Grey Knights
1601 model
M 6"
T 9
SV 2+ -INV
W 8
LD 6+
OC 3
⌀ 60mm

This model is equipped with: assault cannon; storm bolter; Dreadnought combat weapon.

RANGED WEAPONSRANGEABSSAPD
Assault cannon [Devastating wounds] 24"63+601
Heavy flamer [Ignores cover, Torrent] 12"D6N/A5-11
Heavy plasma cannon – standard [Blast] 36"D33+7-22
Heavy plasma cannon – supercharge [Blast, Hazardous] 36"D33+8-33
Heavy psycannon [Psychic] 24"63+10-13
Incinerator [Ignores cover, Torrent] 12"D6N/A6-11
Missile launcher – frag [Blast] 48"D63+401
Missile launcher – krak 48"13+9-2D6
Multi-melta [Melta 2] 18"23+9-4D6
Storm bolter [Rapid fire 2] 24"23+401
Twin lascannon [Twin-linked] 48"13+12-3D6+1
MELEE WEAPONSRANGEAWSSAPD
Armoured feet Melee53+601
Dreadnought combat weapon Melee53+12-23
Nemesis doomglaive [Psychic] Melee53+14-33
ABILITIES

CORE Deadly Demise 1

FACTION Gate of Infinity

Wisdom of the Ancients (Aura): While a friendly Grey Knights Infantry unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Grey Knights Dreadnought
WARGEAR OPTIONS
  • This model’s assault cannon can be replaced with one of the following:
    • 1 heavy plasma cannon
    • 1 multi-melta
    • 1 twin lascannon
  • This model’s assault cannon, storm bolter and Dreadnought combat weapon can be replaced with one of the following:
    • 1 heavy psycannon, 1 storm bolter and 1 Nemesis doomglaive
    • 1 heavy psycannon, 1 incinerator and 1 Nemesis doomglaive
  • This model’s storm bolter and Dreadnought combat weapon can be replaced with one of the following:
    • 1 missile launcher and 1 armoured feet
    • 1 heavy flamer and 1 Dreadnought combat weapon
Stratagems you can use on this unit (32)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
SMOKESCREEN 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SANCTIFIED KILL ZONE 1CP · Warpbane Task Force · Shooting or Fight phase
COMBAT MANIFESTATION 1CP · Brotherhood Strike · Movement phase
PURGATION PATTERN 1CP · Brotherhood Strike · Shooting phase
DUTY UNENDING 1CP · Brotherhood Strike · Movement phase
SHINING VEIL 1CP · Brotherhood Strike · Shooting phase
HEXWROUGHT REPRISAL 1CP · Banishers · Any phase
WARDING CHANT 1CP · Banishers · Shooting or Fight phase
CHAOS BANE 1CP · Banishers · Shooting phase
SHADOW OF ANARCH 1CP · Banishers · Movement phase
TRUESILVER WILL 1CP · Sanctic Spearhead · Any phase
ABOMINUS-CLASS TARGETS 1CP · Sanctic Spearhead · Shooting or Fight phase
ARMOURED AEGIS 1CP · Sanctic Spearhead · Command phase
REDOUBLED ASSAULT 1CP · Sanctic Spearhead · Movement phase
FORCE WAVE 1CP · Sanctic Spearhead · Movement or Charge phase
ARGENT WRATH 1CP · Sanctic Spearhead · Charge phase
AGGRESSIVE ANTICIPATION 1CP · Augurium Task Force · Shooting or Fight phase
APPOINTED HOUR 1CP · Augurium Task Force · Shooting or Fight phase
FOREWARNED EVASION 1CP · Augurium Task Force · Shooting or Fight phase
REDIRECTED STRIKE 1CP · Augurium Task Force · Command phase
MIRAGE OF ECHOES 1CP · Augurium Task Force · Movement phase

🔍 Find model image · Source (wahapedia)