Brotherhood Techmarine datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
6"
T
4
SV
2+
-INV
W
4
LD
6+
OC
1
⌀ 32mm
This model is equipped with: forge bolter; grav-pistol; Omnissian power axe; servo-arm.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Forge bolter | 24" | 3 | 2+ | 5 | -1 | 2 |
| Grav-pistol [Anti-vehicle 2+, Pistol] | 12" | 1 | 2+ | 4 | -1 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Omnissian power axe | Melee | 4 | 3+ | 6 | -2 | 2 |
| Servo-arms [Extra attacks] | Melee | 1 | 3+ | 8 | -2 | 3 |
CORE Deep Strike, Leader
FACTION Gate of Infinity
Techmarine: While this model is within 3" of at least one friendly Grey Knights Vehicle unit, it gains the Lone Operative ability.
Blessing of the Omnissiah: In your Command phase, you may pick one friendly Grey Knights Vehicle model within 3" of this model. It regains up to D3 lost wounds and, until the start of your next Command phase, adds 1 to the Hit roll of each attack it makes. A model can only be chosen for this once per turn.
Guardians of the Machine: When an enemy unit finishes a charge move within Engagement Range of one or more Grey Knights Vehicle units from your army and within 6" of this model's unit, you may target this model's unit with the Heroic Intervention Stratagem for 0CP, even if you have already used that Stratagem on another unit this phase.
Leader: This model can be attached to: Purgation Squad, Purifier Squad, Strike Squad.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Brotherhood Techmarine
- Wargear: Servo-arm, Omnissian power axe, Grav-pistol, Forge bolter