M
10"
T
11
SV
3+
5+INV
W
26
LD
6+
OC
10
⌀ 170 x 109mm
This model is equipped with: darkflame lance; terrorpulse missiles; fellbore.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Darkflame lance [Ignores cover, Torrent] | 18" | 2D6 | N/A | 8 | -1 | 2 |
| Terrorpulse missiles [Blast] | 36" | 2D6 | 3+ | 8 | -2 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Fellbore – strike [Anti-monster 2+, Anti-vehicle 2+] | Melee | 4 | 3+ | 14 | -3 | 6 |
| Fellbore – sweep | Melee | 10 | 3+ | 9 | -2 | 2 |
CORE Deadly Demise D6
FACTION Harbingers of Dread, Super-heavy Walker
Methodical Destruction: At the start of the first battle round, select one unit from your opponent’s army to be this model’s victim. Each time this model makes an attack that targets its victim, you can re-roll the Wound roll. Each time this model’s victim is destroyed, select one new enemy unit to be this model’s victim.
Close-range Killers (Aura): While a friendly War Dog model is within 9" of this model, each time that WAR DOG model makes an attack that targets the closest enemy unit, improve the Armour Penetration characteristic of that attack by 1.
Invulnerable Save: 5+ — * Against ranged attacks only
Damaged: 1-9 wounds remaining While this model has 1-9 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator
Loading calculator…
- 1 Knight Ruinator