Dakkapedia

Ratlings

Astra Militarum
605 models
10010 models
M 6"
T 2
SV 6+ -INV
W 1
LD 8+
OC 1
⌀ 25mm

Every model is equipped with: sniper rifle; close combat weapon.

RANGED WEAPONSRANGEABSSAPD
Tankstopper rifle [Heavy] 36"13+9-3D6
Sniper rifle [Heavy, Precision] 36"13+4-22
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee15+201
ABILITIES

CORE Infiltrators, Stealth

Shoot Sharp and Scarper: In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move as if it were your Movement phase. If it does, until the end of the turn, this unit is not eligible to declare a charge.
Ratling Battlemutt: Once per battle, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the [LETHAL HITS] ability.

Designer’s Note: Place a Ratling Battlemutt token next to the unit, removing it once this ability has been used.
Demolition Gear: The bearer’s unit has the Grenades keyword.
Led by: Provisionally Prepared.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 5-10 Ratlings
WARGEAR OPTIONS
  • If this unit contains 10 models, one model’s sniper rifle can be replaced with 1 tankstopper rifle.
  • If this unit contains 10 models, one model can be equipped with demolition gear.
  • If this unit contains 10 models, it can be equipped with one Ratling Battlemutt.
Stratagems you can use on this unit (29)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
BELLICOSA DROP 1CP · Bridgehead Strike · Movement phase
FIRE AND RELOCATE 1CP · Bridgehead Strike · Shooting phase
SERVO‑DESIGNATORS 1CP · Bridgehead Strike · Shooting phase
TRENCH FIGHTERS 1CP · Siege Regiment · Fight phase
RAPID DISPERSAL 1CP · Mechanised Assault · Movement phase
CLEAR AND SECURE 1CP · Mechanised Assault · Shooting phase
HASTY EXTRACTION 1CP · Mechanised Assault · Charge phase
MOVE OUT 1CP · Mechanised Assault · Any phase
SCRAMBLE FIELD 1CP · Recon Element · Movement phase
COURAGEOUS DIVERSION 1CP · Recon Element · Shooting phase
NO RETREAT! 1CP · Grizzled Company · Command phase
VETERAN SHARPSHOOTERS 1CP · Grizzled Company · Shooting phase
PURGING FIRE 1CP · Grizzled Company · Shooting phase
MORDIAN MINUTE 1CP · Grizzled Company · Shooting phase
ADDITIONAL ARMOUR 1CP · Grizzled Company · Shooting phase
ACCURACY UNDER PRESSURE 2CP · Steel Hammer · Shooting phase
BURST OF SPEED 1CP · Armoured Infantry · Movement phase
OPENING SALVO 1CP · Armoured Infantry · Shooting phase

🔍 Find model image · Source (wahapedia)