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Militarum Tempestus Command Squad

Astra Militarum
851st unit
952nd+ unit
🔍 See the model

Militarum Tempestus Command Squad datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

TEMPESTUS SCION
M 6"
T 3
SV 4+ -INV
W 1
LD 7+
OC 1
⌀ 25mm
TEMPESTOR PRIME
M 6"
T 3
SV 4+ -INV
W 3
LD 7+
OC 1
⌀ 25mm

The Tempestor Prime is equipped with: bolt pistol; Tempestus dagger.

Every Tempestus Scion is equipped with: hot-shot lasgun; close combat weapon.

RANGED WEAPONSRANGEABSSAPD
Bolt pistol [Pistol] 12"13+401
Flamer [Ignores cover, Torrent] 12"D6N/A401
Grenade launcher – frag [Blast] 24"D33+401
Grenade launcher – krak 24"13+9-2D3
Hot-shot lasgun [Rapid fire 1] 24"13+3-11
Hot-shot laspistol [Pistol] 12"13+3-11
Hot-shot volley gun [Rapid fire 2] 30"23+4-11
Meltagun [Melta 2] 12"13+9-4D6
Plasma gun – standard [Rapid fire 1] 24"13+7-21
Plasma gun – supercharge [Hazardous, Rapid fire 1] 24"13+8-32
Plasma pistol – standard [Pistol] 12"13+7-21
Plasma pistol – supercharge [Hazardous, Pistol] 12"13+8-32
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee24+301
Tempestus dagger Melee43+301
ABILITIES

CORE Deep Strike, Leader

FACTION Voice of Command

Tempestor Prime: While this unit contains a Tempestor Prime, ranged weapons carried by its models gain [SUSTAINED HITS 1].
ORDERS: This unit's OFFICER can issue 1 Order to a Regiment unit.
Medi-pack: At the start of your Command phase, if the bearer's unit is below its Starting Strength, you may return up to D3 destroyed Tempestus Scions models to it.
Regimental Standard: Models in the bearer's unit get +1 to their Objective Control characteristic.
Command Rod: While the bearer leads a unit, that unit may be affected by up to two different Orders at once.
Master Vox: When the OFFICER in the bearer's unit issues an Order, it may issue it to an eligible unit up to 24" away.
Leader: This model can be attached to: Tempestus Scions.
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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Tempestor Prime
  • 4 Tempestus Scions
WARGEAR OPTIONS
  • Any number of Tempestus Scions can each have their hot-shot lasgun replaced with one of the following*:
    • 1 flamer
    • 1 grenade launcher
    • 1 hot-shot volley gun
    • 1 meltagun
    • 1 plasma gun
  • 1 Tempestus Scion equipped with a hot-shot lasgun can be equipped with 1 regimental standard (that model’s hot-shot lasgun cannot be replaced).
  • 1 Tempestus Scion’s hot-shot lasgun can be replaced with 1 hot-shot laspistol and 1 master vox.
  • 1 Tempestus Scion’s hot-shot lasgun can be replaced with one of the following:
    • 1 hot-shot laspistol and 1 medi-pack
    • 1 hot-shot lasgun, 1 hot-shot laspistol and 1 medi-pack [that model's hot-shot lasgun cannot be replaced]
  • The Tempestor Prime’s bolt pistol can be replaced with one of the following:
    • 1 plasma pistol
    • 1 command rod
  • * You cannot select the same weapon from this list more than once per unit.
LOADOUT CHOICES
  • Tempestus Scions pick 4: Tempestus Scion, Tempestus Scion w/ Regimental Standard, Tempestus Scion w/ Master Vox, Tempestus Scion w/ Medi-pack
  • Hot-shot Lasgun pick 1: Flamer, Grenade launcher, Meltagun, Hot-shot volley gun, Plasma gun, Hot-shot lasgun
  • Bolt Pistol pick 1: Command rod, Bolt pistol, Plasma pistol
Stratagems you can use on this unit (46)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
FLEXIBLE COMMAND 2CP · Combined Arms · Command phase
INSPIRED COMMAND 1CP · Combined Arms · Command phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
BRUTAL TRAINING 1CP · Tempestus Boarding Regiment · Fight phase
COORDINATED STRIKE 1CP · Tempestus Boarding Regiment · Command phase
LOCKDOWN 1CP · Tempestus Boarding Regiment · Movement phase
FIRE-PATTERN HURRICANUS 1CP · Tempestus Boarding Regiment · Shooting phase
BELLICOSA DROP 1CP · Bridgehead Strike · Movement phase
FIRING HOT 2CP · Bridgehead Strike · Shooting phase
FIRE AND RELOCATE 1CP · Bridgehead Strike · Shooting phase
SERVO‑DESIGNATORS 1CP · Bridgehead Strike · Shooting phase
AERIAL EXTRACTION 1CP · Bridgehead Strike · Fight phase
TRENCH FIGHTERS 1CP · Siege Regiment · Fight phase
OVER THE TOP 2CP · Siege Regiment · Command phase
FLARE BURST 1CP · Siege Regiment · Shooting phase
VOX-RELAY 1CP · Mechanised Assault · Command phase
RAPID DISPERSAL 1CP · Mechanised Assault · Movement phase
CLEAR AND SECURE 1CP · Mechanised Assault · Shooting phase
HASTY EXTRACTION 1CP · Mechanised Assault · Charge phase
MOVE OUT 1CP · Mechanised Assault · Any phase
SCRAMBLE FIELD 1CP · Recon Element · Movement phase
COURAGEOUS DIVERSION 1CP · Recon Element · Shooting phase
TANGLEFOOT GRENADES 1CP · Recon Element · Charge phase
SNAP TO IT 1CP · Grizzled Company · Any phase
NO RETREAT! 1CP · Grizzled Company · Command phase
VETERAN SHARPSHOOTERS 1CP · Grizzled Company · Shooting phase
PURGING FIRE 1CP · Grizzled Company · Shooting phase
MORDIAN MINUTE 1CP · Grizzled Company · Shooting phase
ADDITIONAL ARMOUR 1CP · Grizzled Company · Shooting phase
ACCURACY UNDER PRESSURE 2CP · Steel Hammer · Shooting phase
ORDER THE ADVANCE 1CP · Armoured Infantry · Movement phase
BURST OF SPEED 1CP · Armoured Infantry · Movement phase
OPENING SALVO 1CP · Armoured Infantry · Shooting phase

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