Dakkapedia

Leman Russ Exterminator

Astra Militarum
1801 model
M 10"
T 11
SV 2+ -INV
W 13
LD 7+
OC 3
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This model is equipped with: exterminator autocannon; lascannon; armoured tracks.

RANGED WEAPONSRANGEABSSAPD
Exterminator autocannon [Rapid fire 4, Twin-linked] 48"44+9-13
Heavy bolter [Sustained hits 1] 36"34+5-12
Heavy flamer [Ignores cover, Torrent] 12"D6N/A5-11
Heavy stubber [Rapid fire 3] 36"34+401
Hunter-killer missile [One shot] 48"14+14-3D6
Lascannon 48"14+12-3D6+1
Multi-melta [Melta 2] 18"24+9-4D6
Plasma cannon – standard [Blast] 36"D34+7-21
Plasma cannon – supercharge [Blast, Hazardous] 36"D34+8-32
Storm bolter [Rapid fire 2] 24"24+401
MELEE WEAPONSRANGEAWSSAPD
Armoured tracks Melee64+701
ABILITIES

CORE Deadly Demise D3

Withering Hail: In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks made with its exterminator autocannon. Until the end of the phase, each time a friendly ASTRA MILITARUM unit makes an attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. The same enemy unit can only be affected by this ability once per phase.
One Shot: The bearer can only shoot with this weapon once per battle.
Damaged: 1-4 wounds remaining While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Leman Russ Exterminator
WARGEAR OPTIONS
  • This model’s lascannon can be replaced with one of the following:
    • 1 heavy bolter
    • 1 heavy flamer
  • This model can be equipped with one of the following:
    • 2 heavy bolters
    • 2 heavy flamers
    • 2 multi-meltas
    • 2 plasma cannons
  • This model can be equipped with one of the following:
    • 1 heavy stubber
    • 1 storm bolter
  • This model can be equipped with 1 hunter-killer missile.
Stratagems you can use on this unit (30)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
SMOKESCREEN 1CP · Shooting phase
COORDINATED ACTION 1CP · Combined Arms · Any phase
FIELDS OF FIRE 1CP · Combined Arms · Shooting phase
STALWART PROTECTOR 1CP · Combined Arms · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
FIRE AND RELOCATE 1CP · Bridgehead Strike · Shooting phase
FINAL HOUR 1CP · Hammer of the Emperor · Command phase
BLAZING ADVANCE 1CP · Hammer of the Emperor · Movement phase
TACTICAL WITHDRAWAL 1CP · Hammer of the Emperor · Movement phase
CRASH THROUGH 1CP · Hammer of the Emperor · Movement or Charge phase
FURIOUS CANNONADE 1CP · Hammer of the Emperor · Shooting phase
ABLATIVE PLATING 2CP · Hammer of the Emperor · Shooting phase
NO RETREAT! 1CP · Grizzled Company · Command phase
VETERAN SHARPSHOOTERS 1CP · Grizzled Company · Shooting phase
PURGING FIRE 1CP · Grizzled Company · Shooting phase
ADDITIONAL ARMOUR 1CP · Grizzled Company · Shooting phase
ADAMANTINE BEHEMOTH 1CP · Steel Hammer · Movement or Charge phase
WITHERING FIREPOWER 1CP · Steel Hammer · Shooting phase
ACCURACY UNDER PRESSURE 2CP · Steel Hammer · Shooting phase
BURST OF SPEED 1CP · Armoured Infantry · Movement phase
OPENING SALVO 1CP · Armoured Infantry · Shooting phase

🔍 Find model image · Source (wahapedia)