Dakkapedia

‘Iron Hand’ Straken

Astra Militarum
551 model
M 6"
T 3
SV 3+ 4+INV
W 4
LD 7+
OC 1
⌀ 25mm

This model is equipped with: auto shotgun; plasma pistol; bionic arm with devil’s claw.

RANGED WEAPONSRANGEABSSAPD
Auto shotgun [Assault] 12"33+402
Plasma pistol – standard [Pistol] 12"13+7-21
Plasma pistol – supercharge [Hazardous, Pistol] 12"13+8-32
MELEE WEAPONSRANGEAWSSAPD
Bionic arm with devil’s claw [Anti-monster 4+] Melee62+6-22
ABILITIES

CORE Leader, Scouts 6"

FACTION Voice of Command

Cold Steel and Courage: While this model is leading a unit, melee weapons equipped by models in that unit have the [LETHAL HITS] ability.
Been There, Seen it, Killed it: Each time this model makes a melee attack, if it made a Charge move this turn, you can re-roll the Hit roll and you can re-roll the Wound roll.
ORDERS: This OFFICER can issue up to 2 Orders to Regiment units.
Leader: This model can be attached to: Catachan Jungle Fighters.
⚄ MathHammer — average damage calculator

Loading calculator…

UNIT COMPOSITION
  • 1 ‘Iron Hand’ Straken – EPIC HERO
WARGEAR OPTIONS
  • None
Stratagems you can use on this unit (44)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
FLEXIBLE COMMAND 2CP · Combined Arms · Command phase
INSPIRED COMMAND 1CP · Combined Arms · Command phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
AGAINST THE ODDS 1CP · Embarked Regiment · Shooting or Fight phase
DUCK AND COVER 1CP · Embarked Regiment · Shooting or Fight phase
IDLE HANDS 1CP · Embarked Regiment · Movement phase
BRUTAL CHOKE POINT 1CP · Embarked Regiment · Movement or Charge phase
BELLICOSA DROP 1CP · Bridgehead Strike · Movement phase
FIRE AND RELOCATE 1CP · Bridgehead Strike · Shooting phase
SERVO‑DESIGNATORS 1CP · Bridgehead Strike · Shooting phase
TRENCH FIGHTERS 1CP · Siege Regiment · Fight phase
OVER THE TOP 2CP · Siege Regiment · Command phase
FLARE BURST 1CP · Siege Regiment · Shooting phase
VOX-RELAY 1CP · Mechanised Assault · Command phase
RAPID DISPERSAL 1CP · Mechanised Assault · Movement phase
CLEAR AND SECURE 1CP · Mechanised Assault · Shooting phase
HASTY EXTRACTION 1CP · Mechanised Assault · Charge phase
MOVE OUT 1CP · Mechanised Assault · Any phase
SCRAMBLE FIELD 1CP · Recon Element · Movement phase
COURAGEOUS DIVERSION 1CP · Recon Element · Shooting phase
TANGLEFOOT GRENADES 1CP · Recon Element · Charge phase
SNAP TO IT 1CP · Grizzled Company · Any phase
NO RETREAT! 1CP · Grizzled Company · Command phase
VETERAN SHARPSHOOTERS 1CP · Grizzled Company · Shooting phase
PURGING FIRE 1CP · Grizzled Company · Shooting phase
MORDIAN MINUTE 1CP · Grizzled Company · Shooting phase
ADDITIONAL ARMOUR 1CP · Grizzled Company · Shooting phase
ACCURACY UNDER PRESSURE 2CP · Steel Hammer · Shooting phase
ORDER THE ADVANCE 1CP · Armoured Infantry · Movement phase
BURST OF SPEED 1CP · Armoured Infantry · Movement phase
OPENING SALVO 1CP · Armoured Infantry · Shooting phase

🔍 Find model image · Source (wahapedia)