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Hippogriff AFV

Astra Militarum
701 model
1402 models
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Hippogriff AFV datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 12"
T 8
SV 3+ -INV
W 7
LD 7+
OC 2
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Every model is equipped with: 1 vigilator cannon; 1 heavy stubber; 1 armoured hull.

RANGED WEAPONSRANGEABSSAPD
Chiron gatling cannon [Assault] 24"124+501
Heavy stubber [Assault, Rapid fire 3] 36"34+401
Lascannon [Assault] 48"14+12-3D6+1
Melta cannon [Assault, Melta 2] 18"24+9-4D6
Meltagun [Assault, Melta 2] 12"14+9-4D6
Vigilator cannon [Assault, Blast] 36"D64+8-12
MELEE WEAPONSRANGEAWSSAPD
Armoured hull Melee34+501
ABILITIES

CORE Deadly Demise 1

Convoy Escort Vehicle: During your Shooting phase, after this unit shoots, it may make a Normal move of up to D6". If it does, it is not eligible to declare a charge for the rest of the turn.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1-2 Hippogriff AFV
WARGEAR OPTIONS
  • Any number of models can each have their heavy stubber replaced with 1 meltagun.
  • Any number of models can each have their vigilator cannon replaced with one of the following:
    • 1 chiron gatling cannon
    • 1 lascannon
    • 1 melta cannon
LOADOUT CHOICES
  • Heavy Stubber pick 1: Heavy stubber, Meltagun
  • Vigilator Cannon pick 1: Vigilator cannon, Melta cannon, Chiron gatling cannon, Lascannon
Stratagems you can use on this unit (29)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
SMOKESCREEN 1CP · Shooting phase
COORDINATED ACTION 1CP · Combined Arms · Any phase
FIELDS OF FIRE 1CP · Combined Arms · Shooting phase
STALWART PROTECTOR 1CP · Combined Arms · Shooting phase
FIRE AND RELOCATE 1CP · Bridgehead Strike · Shooting phase
FINAL HOUR 1CP · Hammer of the Emperor · Command phase
BLAZING ADVANCE 1CP · Hammer of the Emperor · Movement phase
TACTICAL WITHDRAWAL 1CP · Hammer of the Emperor · Movement phase
CRASH THROUGH 1CP · Hammer of the Emperor · Movement or Charge phase
FURIOUS CANNONADE 1CP · Hammer of the Emperor · Shooting phase
ABLATIVE PLATING 2CP · Hammer of the Emperor · Shooting phase
NO RETREAT! 1CP · Grizzled Company · Command phase
VETERAN SHARPSHOOTERS 1CP · Grizzled Company · Shooting phase
PURGING FIRE 1CP · Grizzled Company · Shooting phase
ADDITIONAL ARMOUR 1CP · Grizzled Company · Shooting phase
ADAMANTINE BEHEMOTH 1CP · Steel Hammer · Movement or Charge phase
WITHERING FIREPOWER 1CP · Steel Hammer · Shooting phase
ACCURACY UNDER PRESSURE 2CP · Steel Hammer · Shooting phase
MOBILE FIREBASE 1CP · Armoured Infantry · Movement phase
BURST OF SPEED 1CP · Armoured Infantry · Movement phase
SUPPORTING ORDNANCE 1CP · Armoured Infantry · Shooting phase
COMBINED FIRE 1CP · Armoured Infantry · Shooting phase
OPENING SALVO 1CP · Armoured Infantry · Shooting phase

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