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Griffon Mortar Carrier Legends

Astra Militarum
1151 model
🔍 See the model

Griffon Mortar Carrier datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 10"
T 9
SV 3+ -INV
W 11
LD 7+
OC 3
⌀ Use model

This model is equipped with: heavy bolter; Griffon heavy mortar; armoured tracks.

RANGED WEAPONSRANGEABSSAPD
Griffon heavy mortar [Blast, Indirect fire] 48"D64+7-12
Heavy bolter [Sustained hits 1] 36"34+5-12
Heavy flamer [Ignores cover, Torrent] 12"D6N/A5-11
Heavy stubber [Rapid fire 3] 36"34+401
Storm bolter [Rapid fire 2] 24"24+401
MELEE WEAPONSRANGEAWSSAPD
Armoured tracks Melee34+601
ABILITIES

CORE Deadly Demise D3

Suppression Bombardment: In your Shooting phase, after this model shoots, pick one enemy unit (excluding MONSTER and VEHICLE units) hit by one or more of its Griffon heavy mortar attacks. Until the start of your next turn that unit is suppressed. While a unit is suppressed, subtract 1 from the Hit roll for attacks made by models in it.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Griffon Mortar Carrier
WARGEAR OPTIONS
  • This model’s heavy bolter can be replaced with 1 heavy flamer.
  • This model can each be equipped with one of the following:
    • 1 heavy stubber
    • 1 storm bolter
Stratagems you can use on this unit (30)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
SMOKESCREEN 1CP · Shooting phase
COORDINATED ACTION 1CP · Combined Arms · Any phase
FIELDS OF FIRE 1CP · Combined Arms · Shooting phase
STALWART PROTECTOR 1CP · Combined Arms · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
FIRE AND RELOCATE 1CP · Bridgehead Strike · Shooting phase
FINAL HOUR 1CP · Hammer of the Emperor · Command phase
BLAZING ADVANCE 1CP · Hammer of the Emperor · Movement phase
TACTICAL WITHDRAWAL 1CP · Hammer of the Emperor · Movement phase
CRASH THROUGH 1CP · Hammer of the Emperor · Movement or Charge phase
FURIOUS CANNONADE 1CP · Hammer of the Emperor · Shooting phase
ABLATIVE PLATING 2CP · Hammer of the Emperor · Shooting phase
NO RETREAT! 1CP · Grizzled Company · Command phase
VETERAN SHARPSHOOTERS 1CP · Grizzled Company · Shooting phase
PURGING FIRE 1CP · Grizzled Company · Shooting phase
ADDITIONAL ARMOUR 1CP · Grizzled Company · Shooting phase
ADAMANTINE BEHEMOTH 1CP · Steel Hammer · Movement or Charge phase
WITHERING FIREPOWER 1CP · Steel Hammer · Shooting phase
ACCURACY UNDER PRESSURE 2CP · Steel Hammer · Shooting phase
BURST OF SPEED 1CP · Armoured Infantry · Movement phase
OPENING SALVO 1CP · Armoured Infantry · Shooting phase

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