Earthshaker Carriage Battery datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
4"
T
7
SV
4+
-INV
W
6
LD
7+
OC
2
⌀ Use model
This model is equipped with: earthshaker cannon; battery close combat weapons.
Designer’s Note: Place five Heavy Artillery Crew tokens next to each Earthshaker Carriage model when this unit is first set up, removing one each time its Earthshaker Carriage model loses a wound (an Earthshaker Carriage model itself is considered to represent its final wound). These do not count as models for any rules purposes.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Earthshaker cannon [Blast, Heavy, Indirect fire] | 240" | D6+3 | 5+ | 8 | -2 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Battery close combat weapons | Melee | 5 | 4+ | 3 | 0 | 1 |
Earthshaker Rounds: In your Shooting phase, after this model has shot, if one or more earthshaker cannon attacks hit an INFANTRY unit, that unit is shaken until the end of your opponent's next turn. While shaken, subtract 2" from its Move characteristic and subtract 2 from Advance and Charge rolls made for it.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Earthshaker Carriage
- None