Dakkapedia

Commissar

Astra Militarum
301 model
M 6"
T 3
SV 5+ 5+INV
W 3
LD 6+
OC 1
⌀ 28.5mm

This model is equipped with: bolt pistol; chainsword.

RANGED WEAPONSRANGEABSSAPD
Bolt pistol [Pistol] 12"13+401
Plasma pistol – standard [Pistol] 12"13+7-21
Plasma pistol – supercharge [Hazardous, Pistol] 12"13+8-32
MELEE WEAPONSRANGEAWSSAPD
Chainsword Melee43+301
Power weapon Melee33+4-21
ABILITIES

CORE Leader

FACTION Voice of Command

Summary Execution: Once per battle round, at the start of any phase, you can select one friendly Astra Militarum Infantry unit that is Battle-shocked and within 12" of this model. If you do, one model in that unit is destroyed, and that unit is then no longer Battle-shocked.
Political Overwatch: While another Officer model is in the same unit as this model, you can re-roll Battle-shock tests taken for that unit.
ORDERS: This OFFICER can issue 1 Order to a Regiment unit. This OFFICER can only issue the Duty and Honour! and Fix Bayonets! Orders.
Leader: This model can be attached to: Cadian Shock Troops, Catachan Jungle Fighters, Death Korps Of Krieg, Kasrkin, Krieg Combat Engineers, Tempestus Scions.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Commissar
WARGEAR OPTIONS
  • This model’s bolt pistol can be replaced with 1 plasma pistol.
  • This model’s chainsword can be replaced with 1 power weapon.
Stratagems you can use on this unit (45)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
FLEXIBLE COMMAND 2CP · Combined Arms · Command phase
INSPIRED COMMAND 1CP · Combined Arms · Command phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
AGAINST THE ODDS 1CP · Embarked Regiment · Shooting or Fight phase
DUCK AND COVER 1CP · Embarked Regiment · Shooting or Fight phase
IDLE HANDS 1CP · Embarked Regiment · Movement phase
BRUTAL CHOKE POINT 1CP · Embarked Regiment · Movement or Charge phase
BRUTAL TRAINING 1CP · Tempestus Boarding Regiment · Fight phase
COORDINATED STRIKE 1CP · Tempestus Boarding Regiment · Command phase
LOCKDOWN 1CP · Tempestus Boarding Regiment · Movement phase
BELLICOSA DROP 1CP · Bridgehead Strike · Movement phase
FIRE AND RELOCATE 1CP · Bridgehead Strike · Shooting phase
SERVO‑DESIGNATORS 1CP · Bridgehead Strike · Shooting phase
TRENCH FIGHTERS 1CP · Siege Regiment · Fight phase
OVER THE TOP 2CP · Siege Regiment · Command phase
FLARE BURST 1CP · Siege Regiment · Shooting phase
VOX-RELAY 1CP · Mechanised Assault · Command phase
RAPID DISPERSAL 1CP · Mechanised Assault · Movement phase
CLEAR AND SECURE 1CP · Mechanised Assault · Shooting phase
HASTY EXTRACTION 1CP · Mechanised Assault · Charge phase
MOVE OUT 1CP · Mechanised Assault · Any phase
SCRAMBLE FIELD 1CP · Recon Element · Movement phase
COURAGEOUS DIVERSION 1CP · Recon Element · Shooting phase
SNAP TO IT 1CP · Grizzled Company · Any phase
NO RETREAT! 1CP · Grizzled Company · Command phase
VETERAN SHARPSHOOTERS 1CP · Grizzled Company · Shooting phase
PURGING FIRE 1CP · Grizzled Company · Shooting phase
MORDIAN MINUTE 1CP · Grizzled Company · Shooting phase
ADDITIONAL ARMOUR 1CP · Grizzled Company · Shooting phase
ACCURACY UNDER PRESSURE 2CP · Steel Hammer · Shooting phase
ORDER THE ADVANCE 1CP · Armoured Infantry · Movement phase
BURST OF SPEED 1CP · Armoured Infantry · Movement phase
OPENING SALVO 1CP · Armoured Infantry · Shooting phase

🔍 Find model image · Source (wahapedia)